Regulation Heuristics

When and where to regulate

  • Define desired results before employing regulation
  • Make more rules in stable systems, less when change is frequent
  • High regulation is best suited for closed systems
  • Use risk management to regulate uncertainty outside the system
  • Favor regulation based on events rather than schedules
  • Prioritize preventative over reactive or punishing regulation
  • Regulate processes as well as inputs and outputs
  • Regulate response times and delays
  • Use regulation where trust is lacking
  • Regulate by controlling rewards and punishments; benefits and costs
  • Regulation must serve a purpose other than anxiety reduction for the regulator
  • Regulate to establish cadence, synchronization, and cross domain planning requirements
  • Minimize undesirable oscillation by matching regulation and response cycles
  • Vet increased regulation; it is costly, offers diminishing returns, and limits innovation
  • When increasing regulation, plan for increases in planning and monitoring

Increase stability

  • Invest in early warning systems
  • Increase delays
  • Increase separation
  • Maintain pressure on resources at an adequate level of discomfort
  • Create buffers and margins
  • Build in redundant, quick-swap, and multipurpose elements
  • Reduce the speed at which the system adapts
  • Create barriers and defenses around the system
  • Use leaders intent and build shared mental models
  • Establish mentoring, coaching, and collaboration systems
  • Understand that highly stabilized systems can fail catastrophically

Make rules

  • Establish and maintain regulatory power through a mix of legitimate, referent, expert, reward, and coercive means
  • Use rules to coordinate processes and hold systems together
  • Make rules that support system level optimization over local optimization
  • Make rules to minimize the tragedy of the commons
  • The optimum number of rules is the number that enables desired action
  • Specify rules in only one place and form
  • Make rules readily available and well understood
  • Specify what cannot be done, rather than what can be done
  • Minimize rules that could lead to rule-beating behavior
  • Do not make rules that are unenforceable, contradictory, or retroactive
  • Do not change rules frequently
  • Resist the temptation to implement many across-the-board rules
  • Make rules to maximize economies of scale

Manage variation

  • Reduce the negative consequences of variation
  • Use repetition, dry runs, and tests to identify and eliminate variation
  • Improve what works, more than fixing what doesn’t
  • Substitute cheap variation for expensive variation
  • Move variability to where its cost is lowest
  • Increase the gain on negative feedback loops
  • Minimize waste, queues, WIP, and batch size
  • Allow more upfront variation and exploration when timeframes are long
  • Focus efforts on areas of completive advantage

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